An anti-tank gun in WoT would have like 90% stationary camo (50% after firing), 500m view range and 500 alpha dmg/100mm pen with 4 sec reload and 50hp.
Damn, it would be scary to push the enemy if there is a dozen of these things on the map.
How would you counter this inside WoT gameplay framework?
submitted by /u/PM_ME_YOUR_WN8_SCORE
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