Supertest: Sommar Map 2nd Iteration

Here are the changes to the map Sommar, let us know what you think!

General description:

  • Map size: 1,000х1,000 m
  • Mode: Standard Battle
  • Setting: summer

Minimap:

Gameplay:

  1. A town with narrow streets suitable for slow, well-armoured vehicles.
  2. Hills with scarce vegetation and lack of cover for manoeuvrable vehicles and for playing from the distance. The team that controls this area gets access to hill 3.
  3. A hill with vegetation and cover with good lines of fire at area 1.
  4. A bog with dense, high grass. An additional line that allows for sneaking to the enemy’s rear.

The following changes were made after the supertest:

  • Field 2 was completely reworked.
  • Hill 3 was improved significantly to make the gameplay less chaotic.
  • In Town 1, the crossroads were widened, a safe passage to zone 3 was added, a line of fire under the bridge in zone 4 was added. The exits from the town towards the bases became a bit safer.
  • Minor fixes in different spots.
Before/After Screenshots

Up-to-date Screenshots

The post Supertest: Sommar Map 2nd Iteration appeared first on The Armored Patrol.

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