Update 1.16.1 is coming! Try out the new features in the aiming interface, fight as Strategists and Tankers in the newest Art of Strategy event, and get ready for the return of Frontline, featuring game and balance adjustments!
World of Tanks servers will be down on 13 April from 2:30 to 10:00 CEST (UTC +2).
Players with Premium Account will be credited an additional 24 hours of WoT Premium Account time to make up for the update maintenance period. If you’d like to make any in-game purchases, please wait until the servers are running again.
New Vehicle Outlining
We’re introducing two new features to the aiming interface to help you hit opponents with greater accuracy.
The rendering of various obstacles that are inside the vehicle collision model will be useful when aiming at enemy vehicles that are obstructed by bushes, fences, etc. When you see an opponent in the crosshair, obstacles inside its collision model will be highlighted with two types of special rendering, depending on whether the shell can penetrate them or not.
Vehicle outlining by collision model will help you identify all the external “through” elements on a potential target that it makes no sense to aim at. The hull and turret of all vehicles will be highlighted by the collision model, while the suspension will still be outlined by the visual model.
By default, these new features will be disabled in the game client. You can enable them manually in the Reticle tab in the game settings.
Important: Enabling these settings may cause performance issues, especially on low-spec PCs.